
You should make sure that the Unreal editor and the Epic Games Launcher are both closed to ensure that there are no problems with either the installation of NDK components or setting your environment variables for the engine. While we will be publishing new documentation for this process for 4.25’s full release, we wanted to share the new setup steps ahead of time for those using 4.25 preview builds.

This requires a new setup process using Android Studio instead of Codeworks for Android 1R7u1. Specifically, Unreal Engine 4.25 now requires Android Native Development Kit Revision 21 (NDK r21) to support the development of Android projects.

Greetings from the Unreal Engine Mobile team! Today, we’re bringing you an update concerning setup for your Android development environment in 4.25 and onward. By the Unreal Engine mobile team NOTE: As of 4.25.0, an updated version of this setup is available on the Unreal docs site at the following URL:
